Hi,Christian

thanks for your reply, i've solved this problem. i just ignore the code:  
_camera->setComputeNearFarMode(osg::Camera::DO_NOT_COMPUTE_NEAR_FAR); the 
program can work correctly!
... 

Thank you!

Cheers,
Guo

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http://forum.openscenegraph.org/viewtopic.php?p=61259#61259





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