Hi,Christian thanks for your reply, i've solved this problem. i just ignore the code: _camera->setComputeNearFarMode(osg::Camera::DO_NOT_COMPUTE_NEAR_FAR); the program can work correctly! ...
Thank you! Cheers, Guo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61259#61259 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

