Hi All,
I'm trying to implement picking and I found some examples where a deprecated 
method of osgGA::GUIEventHandler is used:

bool handle(const osgGA::GUIEventAdapter&, osgGA::GUIActionAdapter&);

This method seems deprecated at least from 3.0.1 to 3.2.1.
So, which method should be used instead? Maybe the following one?

bool    handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, 
osg::NodeVisitor *)

Cheers,
Gianni

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http://forum.openscenegraph.org/viewtopic.php?p=61384#61384





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