Hi All, I'm trying to implement picking and I found some examples where a deprecated method of osgGA::GUIEventHandler is used:
bool handle(const osgGA::GUIEventAdapter&, osgGA::GUIActionAdapter&); This method seems deprecated at least from 3.0.1 to 3.2.1. So, which method should be used instead? Maybe the following one? bool handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) Cheers, Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61384#61384 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

