robertosfield wrote:
> 
> I not a Qt coder so can't comment on the Qt side.
> 

Honestrly I'm not sure this is just a matter of Qt code. I can get the mouse 
event on the Qt side and let OSG code handlling it later. I debugged that code 
and the mouse event seems correctly added to the osg event queue but calling 
eventTraversal() the event is not processed. I guess the event is processed in 
a frame() call, but removing the event handler too early (in 
mouseReleaseEvent()) it causes the behaviour I experienced. That's why I asked 
if there is a way to force event processing in pure OSG code.

Best regards,
Gianni

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