Hi,
I've recently added a keyboard handler (using osgGA::GUIEventHandler) to my 
program and it works but the keyboard focus is lost when the program ends and I 
have to click a window with the mouse to re-enable the keyboard.  My operating 
system is Debian ARMHF.

The fix I've found is to change src/osgViewer/GraphicsWindowX11.cpp so its 
XSetInputFocus call (there is only one) uses RevertToParent rather than 
RevertToNone.

Does this sound like a reasonable solution or can anyone see any problems here 
?  I can try to supply a patch if this will kelp.

Thanks,

------------------------
-- Steven Saunderson

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61438#61438





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