Hi Glen,
Hello Sebastian,
        My development environment: Windows 8.1 , Visual Studio 2012, OSG 3.2.1
Do you mean that I set compiler target X64 in Visual Studio instead of using 
CMake?
No, simply set the desired compiler/generator when creating the solution via CMake. (When using the CMake GUI this is asked in a modal dialog when starting with a new CMake-Project) If you are not familiar with CMake, please consider checking their documentation on the topic, as this is not specific to OSG.

Cheers
Sebastian

Cheers

Glen

Hi Glen,
Hello Guru,
Sorry I'm atheist, not Hindu ;-)

        My question is as the title say. I didn’t find any resource to describe 
the steps.
Which platform? Using CMake this should be trivial. Simply use the correct 
compiler target and make sure you're linking the 64bit 3rd party dependencies.
Works like a charm on windows.

Cheers
Sebastian
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to