This needed a very different approach then what I thought. Managed to find a very nice way to solve positional animation based on input see:
http://forum.openscenegraph.org/viewtopic.php?t=14272&start=0&postdays=0&postorder=asc&highlight= ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61589#61589 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

