This needed a very different approach then what I thought. Managed to find a 
very nice way to solve positional animation based on input see:

http://forum.openscenegraph.org/viewtopic.php?t=14272&start=0&postdays=0&postorder=asc&highlight=

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61589#61589





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