Hi, all!

Guys, I need your help!
I’ve just start learn OSG so can’t figure it out by myself. I want to add 
custom textures to loaded models (all model is platonic solid and loaded from 
.3ds file). Is there any path to apply texture (loaded from custom png file ) 
to these models properly? I.e. using attached model of cube and attached image 
as texture. I can't just attach texture to model in 3ds max, because goal is to 
making possibly change all texture on object by changing image. 


Thank you!

Cheers,
Zaur

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61635#61635




Attachments: 
http://forum.openscenegraph.org//files/cube_194.zip


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