I'm trying to integrate the hardware instance, as Christian says, and I've 
gotten very good results in early trials.

I found this blog in the forum with some tutorials:
http://3dcgtutorials.blogspot.de/2013/08/instancing-with-openscenegraph.html

It's realy helpful to implement the hardware instancing. Thanks Marcel!

Now I need to modify the Marcels code to support hardware animation... so I'm 
on it.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61774#61774





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