I (sort of) solved the problem. I re-implemented the camera system according the Cookbook chapter 6 (which I only used partially the previous time) and frame buffer objects and multiple render targets worked. It was a combination of wrong camera settings and scene hierarchy. Although I did run into the problem again that screen resizing did not work and it requires a complete re-creation of the RTT camera's every time, while with my previous setup I only had to rescale the textures and viewports. Additionally for some reason the entities of the scene are in the wrong location compared to the spherical earth (from osgEarth). Since I already have spent too much time on this I will stick with the old setup for now and maybe come back to it some other time.
Thanks for the help. Cheers, Sander ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61869#61869 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

