I (sort of) solved the problem. I re-implemented the camera system according 
the Cookbook chapter 6 (which I only used partially the previous time) and 
frame buffer objects and multiple render targets worked. It was a combination 
of wrong camera settings and scene hierarchy.
Although I did run into the problem again that screen resizing did not work and 
it requires a complete re-creation of the RTT camera's every time, while with 
my previous setup I only had to rescale the textures and viewports.
Additionally for some reason the entities of the scene are in the wrong 
location compared to the spherical earth (from osgEarth). 
Since I already have spent too much time on this I will stick with the old 
setup for now and maybe come back to it some other time.

Thanks for the help.

Cheers,
Sander

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61869#61869





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to