Hallo 1) My program uses multiple threads which access the same node object returned by osgDB::readNodeFile(). Is the access to this object thread safe? My program doesn't change the object directly but I don't know if OSG changes the object or a cache or something similar. If so, it might be necessary to lock the access to this object.
2) Multiple threads will call osgDB::readNodeFile() simultaneously. Is there a need to lock threads away when a thread is using this method? In the OSG code I saw that the caching mechanism is thread safe. I couldn't really figure out though if this is enough to let every thread use that function at-will. I use OSG 3.0.1.1 Thank you very much in advance! Cheers, for ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61896#61896 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

