HI All,
> Since then a decade and half has passed and looking at modern docs for > OpenGL the glEnable/glDisable and glEnablei/glDisablei now discuss OpenGL > capability rather than modes. I guess the new naming sits better modern > shader centric functionality. Given this perhaps if one is to have a > single class then perhaps one should name it osg::Capability. > > The usage mode for the new class/classes would be something like: > > stateset->setAttribute(new osg::Enablei(GL_BLEND, 0)); > stateset->setAttribute(new osg::Disable(GL_SCISSOR_TEST,1)); > > I have now checked in a first cut of the above approach. The new Enablei and Disablei classes can be found in a new include/osg/Capability header. Robert.
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