I've seen something VERY similar when we were doing custom OpenGL in an overridden draw command and didn't clear ALL of the state objects that we manipulated. Everything else in the scene was fine except for the stats handler. It's pure luck that the stats is the only thing messed up.
-----Original Message----- From: osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Tuesday, February 03, 2015 4:16 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Stat handler display corrupted Hi Mark, I haven't seen an issue like this before. Somehow the state has got screwed up. Are you using custom OpenGL or 3rd party code? Robert. On 31 January 2015 at 22:28, Mark Pai <m...@hotmail.com> wrote: Hello, I no longer get to see that nice stat handlers HUD display (pl see the enclosed screen shot) and have no clue how to fix it. Pl help me with possible clues to get it back up. Thank you advance! Regards, -mpai ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=62542#62542 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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