Howdy all,

I was wondering if anyone has run into this "Cannot find install manifest" 
build error with Xcode, or knows how to fix it:



Code:
PhaseScriptExecution CMake\ Rules 
/Users/robert/Documents/691/Prototype/build/osg/OpenSceneGraph.build/Debug/uninstall.build/Script-495994A8D09A48648262044A.sh
cd /Users/robert/Documents/691/Prototype/src/osg
/bin/sh -c 
/Users/robert/Documents/691/Prototype/build/osg/OpenSceneGraph.build/Debug/uninstall.build/Script-495994A8D09A48648262044A.sh

echo ""

/Applications/CMake.app/Contents/bin/cmake -P 
/Users/robert/Documents/691/Prototype/build/osg/cmake_uninstall.cmake
CMake Error at cmake_uninstall.cmake:2 (MESSAGE):
Cannot find install manifest:
"/Users/robert/Documents/691/Prototype/build/osg/install_manifest.txt"

make: *** 
[/Users/robert/Documents/691/Prototype/build/osg/CMakeFiles/uninstall] Error 1
Command /bin/sh failed with exit code 2




Steps to Reproduce:
1) Obtain OpenSceneGraph from 
http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.3.3.zip
2) Use CMake to generate Xcode project (leave all settings at their defaults):
3) Set "Where is the source code" to the directory of the source.
4) Set "Where to build the binaries" to an empty directory.
5) Press Configure button until all red items go away.
6) Press Generate button.
7) Open generated Xcode project in Xcode.
8) Build the Xcode project.


My configuration:
* MacBook Pro (Retina, 15-inch, Early 2013)
* OS X Yosemite 10.10.2
* Xcode Version 6.1.1 (6A2008a)
* CMake 3.1.0

The same build error occurs when cloning from github:
git clone http://github.com/openscenegraph/osg.git

Thanks a bunch for any help!
-Robert Graf

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=62580#62580





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