Hi Liu, Changes to OSG svn/trunk have made the core a little smaller but just by a couple of %.
The only other thing you could try would be to statically link your application and just link the components you really need. Robert. On 9 February 2015 at 12:39, Liu Xiao <[email protected]> wrote: > Hi, > > I currently work on play skeletal animation on iOS. The version of OSG is > 3.2.1. It works well but the app is over 3MB. That's too large for an > application on mobile devices, because I only use it for play animation of > osgb formats. Nothing else is needed. > > I hope to make it as smaller as possible, like under 1MB. Is there any > idea? > > Thank you! > > Cheers, > Liu > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=62654#62654 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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