Hi Liu,

Changes to OSG svn/trunk have made the core a little smaller but just by a
couple of %.

The only other thing you could try would be to statically link your
application and just link the components you really need.

Robert.

On 9 February 2015 at 12:39, Liu Xiao <[email protected]> wrote:

> Hi,
>
> I currently work on play skeletal animation on iOS. The version of OSG is
> 3.2.1. It works well but the app is over 3MB. That's too large for an
> application on mobile devices, because I only use it for play animation of
> osgb formats. Nothing else is needed.
>
> I hope to make it as smaller as possible, like under 1MB. Is there any
> idea?
>
> Thank you!
>
> Cheers,
> Liu
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=62654#62654
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to