Hi Robert, thanks for the ping. No, I didn't fixed it. It is driver issue and I went through all the forums I found online with no good result. The driver available seams to be somewhat very new so and there are bugs reported. I was hoping maybe someone from the community have some experience with. I will wait on some more stable one. In mean time I moved the dev to another DELL system with NVIDIA. All the geometry shaders work there just fine. So I am good but I will follow this issue since the project I work on is cross-platform so it will be shame if I don;t make it work on the specified system.
Thanks again ! Nick On Sat, Feb 14, 2015 at 12:42 PM, Robert Osfield <[email protected]> wrote: > Hi Nick, > > Have you been able to sort the problem? > > I haven't used SUSE for over a decade, and don't have Radeon card so can't > help on the specifics - I use Kubuntu + NVidia for day to day dev work. I > was hoping other might chip in but it's been a bit of ghost town on the > mailing list/forum this last week. Is the forum down? > > If you haven't yet resolved the problem then trying out other OpenGL > applications would a good place to start. Checking the support/forum > discussions for SUSE and Radeon would also be an avenue to explore. > > Robert. > > On 9 February 2015 at 19:20, Trajce Nikolov NICK < > [email protected]> wrote: > >> Hi Community, >> >> I spent the whole day today trying to make it work and I need your help >> since I am new to Linux development. >> >> My driver is from here https://en.opensuse.org/SDB:AMD_fglrx >> >> and when I run glxinfo I get this: >> name of display: :0 >> X Error of failed request: BadRequest (invalid request code or no such >> operation) >> Major opcode of failed request: 155 (GLX) >> Minor opcode of failed request: 19 (X_GLXQueryServerString) >> Serial number of failed request: 12 >> Current serial number in output stream: 12 >> >> The system I use is hybrid with one intel and one radeon card and I am >> clueless how to setup X11 for this configuration >> >> Anyone can share some nowhow, hints? >> >> As always, thanks a bunch! >> >> Nick >> -- >> trajce nikolov nick >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick
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