Hi,

thank you for your reply!

Actually, culling was not the reason but my understanding of how the LOD node 
works. I thought that the LOD node applies the distance calculation of the LOD 
to each child's bounding sphere center. But it seems to be that the distance 
calculation is done for the center of the LOD's bounding sphere center.

Cheers,
Hartwig

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http://forum.openscenegraph.org/viewtopic.php?p=62862#62862





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