Hey Robert! >before you do any work.
Could you post me code snippet, which have to do this checking ? based on: osg::ref_ptr<osg::Shader> SkyFromSpaceVert = osgDB::readShaderFile(systemPath + "media/programs/EarthSkyFromSpaceShader.vert"); i guess my application gonna be multithreaded.. thanks... ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=63239#63239 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

