Hi, In the osgreflect example a ClipNode is used to remove unwanted objects "behind" the reflection. Is there a way that in addition to clipping these objects, we could also cull them? Objects that are entirely behind the reflection obviously do not need to be rendered. From what I could tell in the source code OSG performs no such culling. Is there an easy way to achieve that?
Thank you! Cheers, Jannik ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=63297#63297 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

