Hi,

In the osgreflect example a ClipNode is used to remove unwanted objects 
"behind" the reflection. Is there a way that in addition to clipping these 
objects, we could also cull them? Objects that are entirely behind the 
reflection obviously do not need to be rendered. From what I could tell in the 
source code OSG performs no such culling. Is there an easy way to achieve that? 

Thank you!

Cheers,
Jannik

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