I have implemented the CullCallback way and it seems to work great. Thanks for the tip!
Cheers Jannik ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=63322#63322 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

