You lost me here,

You want a relative RTT camera ("pointing" to where the main camera points to) but you set up da absolute camera (having its independent Viewport, matrix etc.) You most likely want to have a ABSOLUTE ref frame for screenspace passes and final output only-

Cheers
Sebastian
Hi,

sorry here it is

Code:

osg::ref_ptr<osg::Camera> RTTCamera = 
createRTTCamera(osg::Camera::COLOR_BUFFER, rttTexture.get(), 1);




then I add to this camera the needed geometry and at the camera to the scene 
graph

Code:

RTTCamera->addChild(geometry.get());

root->addChild(RTTCamera.get());
root->addChild(geometry.get());
root->addChild(rttQuad.get());





Between these steps I do nothing else with the rtt camera.

In the createRTTCamera function I set the ReferenceFrame to "ABSOLUTE_RF"

...

Thank you!

Cheers,
Andreas

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=63407#63407





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