You lost me here,
You want a relative RTT camera ("pointing" to where the main camera
points to) but you set up da absolute camera (having its independent
Viewport, matrix etc.)
You most likely want to have a ABSOLUTE ref frame for screenspace passes
and final output only-
Cheers
Sebastian
Hi,
sorry here it is
Code:
osg::ref_ptr<osg::Camera> RTTCamera =
createRTTCamera(osg::Camera::COLOR_BUFFER, rttTexture.get(), 1);
then I add to this camera the needed geometry and at the camera to the scene
graph
Code:
RTTCamera->addChild(geometry.get());
root->addChild(RTTCamera.get());
root->addChild(geometry.get());
root->addChild(rttQuad.get());
Between these steps I do nothing else with the rtt camera.
In the createRTTCamera function I set the ReferenceFrame to "ABSOLUTE_RF"
...
Thank you!
Cheers,
Andreas
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=63407#63407
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