Hi Robert, all,

I finally ported all my shaders to the this new thing. I have a question.
Probably simple but will go anyway

in my shader I have something like

#define MYDEFINE
.. do stuff here ...
#endif

at the root of the scene I have
stateSet->setDefine("MYDEFINE");

how can I fornid this define somewhere down the tree ? Simple removing it
is not helping (as expected I guess).

Any sample how the defines with Values set works?

Thanks a bunch !

Nick

-- 
trajce nikolov nick
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to