Hi NIck,

On 1 May 2015 at 19:11, Trajce Nikolov NICK
<[email protected]> wrote:
> Hi again Robert,
>
> I took a closer look into ShadowedScene::traverse and you are right. The
> reason to force osg::Group::traverse is to allow to call this from the
> ShadowedTechnique, to avoid recursive calls of the same.
>
> So I am going to ask if you can expose the local osg::Program through an
> interface, that is easier .. What you think?

I am not in position to do a code review of osgShadow right now, so
can't provide any guidance right away.

Robert.
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