HI Xia, The DotOsgWrapper approach is deprecated so I would not recommend trying to learn or use it.
We now have a much more flexible and powerful scheme for creating serializers. I'm afraid there isn't a tutorial that I'm aware of but perhaps others have written one and can point you in the right direction. What there is though is lots of examples of the serializers being implemented for all the core scene graph classes, you'll find the serializers in the OpenSceneGraph/src/osgWrappers/serializers/* directories. You don't need to create plugins to provide serializers, you can add them directly to you application and they'll be automatically registered. Robert. On 8 May 2015 at 03:34, Xia Baobao <[email protected]> wrote: > Hi, > > I think I need to use DotOsgWrapper in my program. > But I didn't find much about it. > The most helpful material I found so far is this topic. But I am not sure I > can get through with it. > http://forum.openscenegraph.org/viewtopic.php?p=16629#16629 > So, recommend me some if you know. > > I think DotOsgWrapper is a bit like osg plugin, thus I have already learnt > something about it. > > Thank you! > > Cheers, > Xia > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=63662#63662 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

