Hi, I have a window (windows 7) that is updated by another application's output at a 60Hz rate. The other application is embedding its output into this window based on the window's HWND handle.
I would like to capture the window's contents and pipe it to an osg::Image to display on a textured quad in my OSG application. Is such a thing possible? If so, how would I do this? Is there a better way for me to go about doing this? Thank you! Shayne ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=63738#63738 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

