Hi Joshua,

Sorry to disappoint you, but OSG is an open-source project and there is some outdated documentation but there are ways to use the current sources. The SVN as well as the developer releases which are self-contained to the extend that examples are included. You are welcome to contribute to the OpenSource community by for instance pointing out such outdated material, but please be aware there is something like good manners - even in the web. So next time please simply give all the information right away without plain rants. Everyone is willing to help anyone with a valid and polite question. In my humble opinion you didn't do yourself the favor of being respectful. People running the forum, people sacrificing their sparse spare time on in-depth questions or newbie questions like yours deserve some respect at least. That being on the table, it is up to you to be open to the unwritten community rules.

As I can only speak for myself I will stand aloof from further communicating on this level.

Cheers
Sebastian


Howdy,

Downloaded code came from:
http://trac.openscenegraph.org/projects/osg//wiki/Support/UserGuides/Examples

-Joshua

On Wed, May 27, 2015 at 9:58 AM, Sebastian Messerschmidt <[email protected] <mailto:[email protected]>> wrote:



    Howdy,

    I have 4 things to say:

    1)   I compared OSG to OpenInventor or OpenCV and it is a toy.
    And OpenInventor/OpenCV compare to OpenSceneGraph how exactly?
    OpenInventor has a strong focus on 3D in the CAD area, but I
    haven't seen any military/industry grade simulator build around it.
    Also stop flaming - If you don't like it fine. No one is forcing
    you to use it.


    2)   I download osgmovie.cpp (attached a copy) and add it to my
    cmake file that works fine on other downloaded sample code.

    osgmovie.cpp, Line #150 + 151
    view->computeIntersections takes x,y and not ea as parameters.
    Ok, so you are expecting to download some sample code from
    somewhere and and expect it to compile with an arbitrary version
    of OSG (you didn't even mention the version)
    Instead of downloading the complete source package you are
    complaining about combining non-compatible versions of OSG and
    some example version ...
    OSG has versioning, and evolves, so there might be
    incompatiblities. That's why the examples are included in the
    source and are adapted accordingly.


    3)   ==== the error ====

    Sorry for being harsh, but the error here is between the keyboard
    and the chair.
    You simply could have asked where to start, instead of ranting
    about OSG being a toy etc.
    Judging OSG based on a self-induced compiler error shows nothing
    but ignorance to me.

    Cheers
    Sebastian

    4)   Cheers :),
    -Joshua Robinson
    "Live long and prosper"



    On Wed, May 27, 2015 at 8:27 AM, Sebastian Messerschmidt
    <[email protected]
    <mailto:[email protected]>> wrote:

        Am 27.05.2015 um 13:54 schrieb Joshua Robinson:

        Howdy,

        Newbie to OSG.

        Downloaded osgmovie.c++ to learn, But can't compile: first
        look show wrong coding.
        What exactly did not compile?
        The example is part of the osg-source package and builds fine
        with the rest. So please point to where you downloaded which
        version etc.


        Q:  I wonder how uncompiled code end up as a sample for
        newbies ?
        This doesn't make sense at all. Compiled coded is usually an
        executable or library, so it won't serve as a sample how to
        do things.
        And the example code, even if not the nicest at some point
        due to #defines etc, compiles just fine and shows how to load
        and display a video and audio stream.
        So what else would be anyone's expectation?


        So far my personal impression from OSG that it is a toy, not
        ready for ...
        I've been using OSG in a professional environment and
        industry applications for years, so this is really silly to say.
        Please elaborate where you need help and where others can
        point you into the right direction

        Cheers,
        -Joshua Robinson
        "Live long and prosper"


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