I have two comments: - the default path on my 64bit system is C:\Program Files (x86)\ .. It should be the place where 64bit programs are obviously installed, C:\Program Files\ - the license (OSG one) is sort of really bad formated
On Tue, Jun 9, 2015 at 10:08 PM, Jannik Heller <[email protected]> wrote: > Hi again, > > I just noticed that what I need to achieve is actually quite simple: the > dynamicObjectRenderingCompletedCallback needs to be called from the culling > thread, rather than the drawing thread. This would ensure the next frame > can commence when the culling phase has ended, rather than commencing when > the last camera starts drawing. > > Then I read the OSG code again, and noticed that precisely the same idea > *is* already in the OSG, but it's commented out. See: > https://github.com/openscenegraph/osg/blob/master/src/osgViewer/Renderer.cpp#L641 > > I don't know why it's commented out, the svn history doesn't give any > indication. > > I will try enabling that code and if it works, post to osg-submissions. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=64015#64015 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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