Hi Farshid,
> Are you sure the non-OSG based app was using the fixed function pipeline? Ah, that's most definitely it. Yes, I was using shaders before. I totally forgot there were separate limits for fixed-function and shader texture units. Thanks for the help, Jannik ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64114#64114 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

