Hi,

I am running OSG v3.2.1 on Windows 8, Visual Studio 2012, 64-bit.  I am working 
on a new application and the performance is not what I want.  Looking at the 
OSG statistics, most of my time is being spent in "Update".  After running 
VTune, I only get a little insight into where the problem is.  

I am using a TerraPage database.  There is quite a bit of OSG TXP-related work 
that is showing up in VTune as being expensive, so this seems like a good place 
to start.  The TXP library seems non-trivial to me.  Are there any good 
resources (because Google and I couldn't find them) on ways to configure the 
TXP node or optimize its use?  

Then, just generally, are there any ways within OSG to gain insight into what 
is using up time within Update?

Thank you!

Cheers,
John

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http://forum.openscenegraph.org/viewtopic.php?p=64132#64132





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