Hi all,
I'm using OSG 3.0.1.
I have an issue when I try to retrieve the material properties from the 
rendering info, in my custom drawable.

To be clearer:
I have a custom drawable, for which I implemented a

myDrawable::drawImplementation(osg::RenderInfo& osgRenderInfo).

When I try to get the material properties inside that function, by following 
code:

osg::StateSet  drwbStateSet;
osg::State *state = osgRenderInfo.getState();
state->captureCurrentState(drwbStateSet);

the returned material properties is invalid.
Specifically, I put a breakpoint in following function:

StateSet::setAttribute(StateAttribute *attribute, StateAttribute::OverrideValue 
value)

that is called inside captureCurrentState.
When the attribute is an osg::Material, the _ptr is different from the one 
allocated when the material has been set, in the state set associated to a 
parent node of that drawable.
Furthermore, _userDataContainer is 0x0000000000000000, so no valid 
osg::Material is returned in the captured state set.

Any idea of the possible cause of the issue? Where did I go wrong?
BTW, all other attributes (polygon offset, polygon mode, etc...) are returned 
correctly.

Thanks,
Gianluca Natale


_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to