Am 18.07.2015 um 16:32 schrieb Elias Tarasov:
Hello!

GPU: nVidia 540M
Driver: 353.30
OpenGL version: 4.3.
OS Windows 7

I intend to use osgHimmel library in my project.
However, when i run the app, i get the shader's compile error:

Atmopshere Precomputed (took 7.95881 s)
Warning, can't assign attribute binding as no has been array assigned to set 
binding
PNG lib warning : iCCP: known incorrect sRGB profile
PNG lib warning : iCCP: known incorrect sRGB profile

</snip>
0(5) : error C0204: version directive must be first statement and may not be 
repeated

Warning: detected OpenGL error 'invalid enumerant' at after RenderBin::draw(..)
Warning: detected OpenGL error 'invalid value' at after RenderBin::draw(..)

I have several objects, each of which uses Vertex, Fragment, and Geometry 
shaders.
With a help of community's members here, i found the place where the error 
might be:

const std::string glsl_version_150()
{
        static const std::string source(PRAGMA_ONCE(version,"#version 150 
compatibility\n\n"));
        return source;
};

Where is this line of code? Inside your code?

This function is called every time to create any shader. And therefore #version 
directive is realy called multiple times.
According to OpenGL SL #version must be the first line and cannot be repeated.
However, this definition is unclear: Is #version must be the one and only one 
for the entire host OpenGL program? For the host object that uses shader? Or 
for every single main() entry of the shader?
Each source string needs to have the version line once and at the beginning. Basically everything you load via loadShaderSource or setShaderSource. (glShaderSource basically)

Can anybody pointed out how to solve that issue?
I'm afraid you will need to check the osgHimmel code for this if it is setting up the shaders. Have you tried to comment out the line above? Have you debugged with geDebugger or glIntercept to see which shader source is sent to the driver? (You can also check the osg::Shader apply i think).
Also check the osgShader example. Is it running as expected?

As long as you don't provide more information on what is going wrong on your side, chances are slim we can help you

Thank you!

Cheers,
Elias

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=64358#64358





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to