I believe your fragment shader is not setting the output fragment color at
all, which is a minimum requirement for a fragment shader to work.

Christian


2015-07-23 23:59 GMT+02:00 Erik Hensens <ehens...@hunter.com>:

> Sorry for the triplicate post, I received an error message on trying to
> post until I removed the quotes...
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=64458#64458
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