sam writes: > Hi All, > > I have a gui that I'm trying to convert over to the osgWidget system > and I'm having an issue with understanding exactly how this will work. > My 2d elements are stored as: > > rect = left, top, right, bottom > rect = 0,449,640,480; > > How would I go about converting the above into the proper 3d points to > pass to the add widget? Do I need to translate 2d screen space into > some 3d coordinates, or?.... I feel like I'm missing something > fundamental.
Hi Sam, osgWidgets works with 2D coordinates... -- Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

