Hi John, Thanks for the error report. It's curious that I haven't modified include/osg/Types throughout the rc series and not heard of any problem reports till yours. The only change I've made is to include types from include/osg/GL by adding #include<osg/Types> to the src/osg/GL.in that CMake uses to generate osg/GL.
When I first introduce the Types header we had a few iteration refining the _MSC_VER number so had assumed that it was now solid. This makes me wonder what might be going on. A question for everyone, is there a formal listing of the _MSC_VER for the various VisualStudio versions? Robert. On 9 August 2015 at 19:54, John Ivar Haugland <[email protected]> wrote: > Hi, > > Build with Windows 7, x64 GL2 Visual Studio 2013 > > Errors: > > >C:\Program Files (x86)\Microsoft Visual Studio > 12.0\VC\include\stdint.h(8): error C2371: 'int8_t' : redefinition; > different basic types > 3> D:\appl\OSG\OpenSceneGraph-3.4\include\osg/Types(18) : see > declaration of 'int8_t' > > the stdint.h file has the following line: > > > *typedef signed char int8_t;* > > while Types has the following conflic line: > > > *typedef __int8 int8_t;* > > Changing line 17 in D:\appl\OSG\OpenSceneGraph-3.4\include\osg/Types > "#if defined(_MSC_VER) && _MSC_VER *<=* 1800" > to > "#if defined(_MSC_VER) && _MSC_VER *<* 1800 > > to drop the typedefs for Visual Studio 2013 is a possible fix, however I > have not tested this with Visual Studio 2012 or older. > > > Kind regards > John Ivar Haugland > > > On Sun, Aug 9, 2015 at 12:37 PM, Robert Osfield <[email protected]> > wrote: > >> Hi All, >> >> Just when we thought it was safe to tag 3.4.0 a build error gets >> reported, another found, and another bug spotted and resolved. Time for >> another RC, this time number 11, Whoooohooo!!! >> >> - Zip file containing source code : OpenSceneGraph-3.4.0-rc10.zip >> >> <http://trac.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.4.0-rc10.zip> >> - Subversion tag for 3.4.0-rc10 : svn co >> http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4. >> >> <http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4.0-rc10>0-rc10 >> OpenSceneGraph >> >> Also now available is the data to go along with 3.4.0: >> >> - OpenSceneGraph-Data-3.4.0.zip >> >> <http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-3.4.0/data/OpenSceneGraph-Data-3.4.0.zip> >> >> Please, please test, >> >> Robert. >> >> -- ChangeLog since rc10 >> >> >> 2015-08-09 10:16 robert >> >> * CMakeLists.txt: Updated RC number to 11. >> >> 2015-08-09 10:16 robert >> >> * src/osg/GL.in: Changed GLint64 and GLuint64 to use int64_t and >> uint64_t (pulled in via include/osg/Types) to avoid conflict with >> Qt5 definitions >> >> 2015-08-09 09:40 robert >> >> * include/osgViewer/api/X11/PixelBufferX11, >> src/osgViewer/PixelBufferX11.cpp: Added #idef guards for SGIX >> usage >> >> 2015-08-08 08:49 robert >> >> * src/osgPlugins/zip/ZipArchive.cpp: From Glenn Waldron, fix error >> in ZIP plugin handling of memory buffer >> >> >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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