Hi Terry, I have just checked and Types was missing from the header list in src/osg/CMakeLists.txt, this should address the install issue. I have checked this fix into svn/trunk and OSG-3.4 branch.
Robert. On 10 August 2015 at 02:56, Terry Welsh <[email protected]> wrote: > Types is a problem on Linux now too. Trying to compile my program I get: > > In file included from /home/terry/sdk/include/osg/GLDefines:25:0, > from /home/terry/sdk/include/osg/GLExtensions:18, > from /home/terry/sdk/include/osg/Shader:25, > from /home/terry/sdk/include/osg/StateAttribute:20, > from /home/terry/sdk/include/osg/StateSet:18, > from /home/terry/sdk/include/osg/Node:19, > from /home/terry/source/Asset.h:7, > from /home/terry/source/Asset.cpp:1: > /home/terry/sdk/include/osg/GL:19:21: fatal error: osg/Types: No such > file or directory > #include <osg/Types> > > It appears make install just isn't installing it. Copying it to my > installed include/osg/ directory fixes the problem. > -- > Terry Welsh > http://www.reallyslick.com > > > > > > Message: 14 > > Date: Sun, 9 Aug 2015 20:54:52 +0200 > > From: John Ivar Haugland <[email protected]> > > To: OpenSceneGraph Users <[email protected]> > > Subject: Re: [osg-users] OpenSceneGraph-3.4.0-rc11 tagged > > Message-ID: > > <CAK9p2vo=UDGb2Tb=D3PqGuMENn6aYt9=6WMAeTxtW_HvOrk=_ > [email protected]> > > Content-Type: text/plain; charset="utf-8" > > > > Hi, > > > > Build with Windows 7, x64 GL2 Visual Studio 2013 > > > > Errors: > > > >>C:\Program Files (x86)\Microsoft Visual Studio > > 12.0\VC\include\stdint.h(8): error C2371: 'int8_t' : redefinition; > > different basic types > > 3> D:\appl\OSG\OpenSceneGraph-3.4\include\osg/Types(18) : see > > declaration of 'int8_t' > > > > the stdint.h file has the following line: > > > > > > *typedef signed char int8_t;* > > > > while Types has the following conflic line: > > > > > > *typedef __int8 int8_t;* > > > > Changing line 17 in D:\appl\OSG\OpenSceneGraph-3.4\include\osg/Types > > "#if defined(_MSC_VER) && _MSC_VER *<=* 1800" > > to > > "#if defined(_MSC_VER) && _MSC_VER *<* 1800 > > > > to drop the typedefs for Visual Studio 2013 is a possible fix, however I > > have not tested this with Visual Studio 2012 or older. > > > > > > Kind regards > > John Ivar Haugland > > > > > > On Sun, Aug 9, 2015 at 12:37 PM, Robert Osfield < > [email protected]> > > wrote: > > > >> Hi All, > >> > >> Just when we thought it was safe to tag 3.4.0 a build error gets > reported, > >> another found, and another bug spotted and resolved. Time for another > RC, > >> this time number 11, Whoooohooo!!! > >> > >> - Zip file containing source code : OpenSceneGraph-3.4.0-rc10.zip > >> < > http://trac.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.4.0-rc10.zip > > > >> - Subversion tag for 3.4.0-rc10 : svn co > >> > http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4. > >> < > http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4.0-rc10 > >0-rc10 > >> OpenSceneGraph > >> > >> Also now available is the data to go along with 3.4.0: > >> > >> - OpenSceneGraph-Data-3.4.0.zip > >> < > http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-3.4.0/data/OpenSceneGraph-Data-3.4.0.zip > > > >> > >> Please, please test, > >> > >> Robert. > >> > >> -- ChangeLog since rc10 > >> > >> > >> 2015-08-09 10:16 robert > >> > >> * CMakeLists.txt: Updated RC number to 11. > >> > >> 2015-08-09 10:16 robert > >> > >> * src/osg/GL.in: Changed GLint64 and GLuint64 to use int64_t and > >> uint64_t (pulled in via include/osg/Types) to avoid conflict with > >> Qt5 definitions > >> > >> 2015-08-09 09:40 robert > >> > >> * include/osgViewer/api/X11/PixelBufferX11, > >> src/osgViewer/PixelBufferX11.cpp: Added #idef guards for SGIX > >> usage > >> > >> 2015-08-08 08:49 robert > >> > >> * src/osgPlugins/zip/ZipArchive.cpp: From Glenn Waldron, fix error > >> in ZIP plugin handling of memory buffer > >> > >> > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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