Hi,
recently I updated my apps from OSG 3.2.0 to OSG 3.4.0 and I noticed that the 
MultiTouchTrackballManipulator behaves differently. Specifically while single 
touches are working almost the same (for instance to rotate the view), the 
pinch gesture is quite different because even if I try to make a very small 
pinch, the model disappears suddenly. I checked that the near and far planes 
are correctly set, so maybe the problem must be somewhere else. Is there a 
'speed' parameter that controls how much the gesture affects the manipulator?

I am thinking about a 'speed' parameter because actually also the camera 
rotation controlled by the manipulator (single touch gesture) is either very 
slow or incredibly fast.

Thank you.
Alessandro

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