Hi James, While you attention is directed towards integrating Qt5 and OSG, have you considered the use case for offscreen rendering? In the osg::Viewer module, there are PixelBufferWin32 and PixelBufferX11 classes that implements the osg::GraphicsContext abstract class for offscreen pixelbuffer rendering on respective platforms. Ref.:
http://trac.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a00342.html A potential osgQt::PixelBufferQt could implement osg::GraphicsContext using QOpenGLContext ( http://doc.qt.io/qt-5/qopenglcontext.html#QOpenGLContext) in conjunction with QOffscreenSurface (http://doc.qt.io/qt-5/qoffscreensurface.html). This would be useful for applications providing batch rendering services. What are your thoughts on this? Best regards, John On Wed, Aug 26, 2015 at 11:14 AM, John Vidar Larring < [email protected]> wrote: > Hi James, > > Thanks for your in depth answer. Please let me know it there's any way > that I can contribute (E.g. testing on CentOS 6). > > Best regards, > John > > -- > *John Vidar Larring* *| Senior Developer* > > *ChyronHego Norge AS* *- *Sandakerveien 114a, 0484 Oslo, Norway > Office. +47 2279 7030 - Mobile.+47 4889 9795 - www.chyronhego.com > -- <http://chyronhego.com/press-release/chyronhego-nab-show-2015-product-preview> <http://chyronhego.com/press-release/chyronhego-nab-show-2015-product-preview> *John Vidar Larring* *| Senior Developer* *ChyronHego Norge AS* *- *Sandakerveien 114a, 0484 Oslo, Norway Office. +47 2279 7030 - Mobile.+47 4889 9795 - www.chyronhego.com
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

