Hi Tony
Maybe osgSim::Animation is what you are after. I think its design
originates from the OpenFlight-flipbook animations, so may a look at the
openFlight importer is worth a shot.
Cheers
Sebastian
Once again Robert to the rescue. Thanks for that. It will do for the first part
of this port but in the future we may need to do something different. The
timing for the sequence is in the comment field for the node in the OpenFlight
file.
Cheers,
Tony
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