Hi,
I was going through forum but could not find an answer for a simple question - 
how to detect if current system/graphic card supports hardware instancing? I 
want to know this to provide a proper factory for scene objects to provide 
maximum performance (HW if possible, software otherwise).

Is it possible to achieve with some OSG API or should I call OpenGL directly 
(some querry about ARB)? Any help would be nice.

Thank you!

Cheers,
Mateusz

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http://forum.openscenegraph.org/viewtopic.php?p=65020#65020





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