Hi Tony, you have two options:
- osg::Object:get/setUserData - osg::Object:setUserValue (for this one you have to #include <osg/ValueObject> Nick On Thu, Sep 10, 2015 at 7:56 AM, Tony Vasile <[email protected]> wrote: > Is there an equivalent function to the Performer > pfObject::getNamedUserDataSlot? Our code uses it a lot to store object > data. I'm guessing we could just store the data in a map and uses the slot > id returned as a key. > > ------------------------ > Tony V > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=65084#65084 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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