Hi all,

at the moment I try to implement animations with OSG.
I can`t find much documentation, e.g. how to use 
osgAnimation::Vec3CubicBezierSampler 
to define an animation path. There are examples and recipes in the 3 books.

OSG is a great project and I really enjoy using it but I come often to the 
point where I want to use a specific solution but
don`t know how to use it. I find it quiet difficult to understand the provided 
examples because there are nearly no comments.

So my question is if there is any further documentation where the classes are 
described in more detail?

Thank you!

Cheers,
Chris

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http://forum.openscenegraph.org/viewtopic.php?p=65535#65535





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