Hi, I have done the integration of speedtree with osg.
But I had to rewrite/expand significant parts of their wrapper to support 32 and 64 bit precisions (for geocentric) and also modify the shaders a bit. You can pm me if you like. Thank you! Cheers, P ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=65542#65542 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

