Hi,

I have done the integration of speedtree with osg. 

But I had to rewrite/expand significant parts of their wrapper to support 32 
and 64 bit precisions (for geocentric) and also modify the shaders a bit.

You can pm me if you like.

Thank you!

Cheers,
P

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http://forum.openscenegraph.org/viewtopic.php?p=65542#65542





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