Dear All, I'm running the following example
> > C:\work\libs\openSceneGraph\OpenSceneGraph-3.4.0\build\bin>osgearth_viewer.exe > C:\work\libs\osgEarth\osgearth\tests\gdal_tiff.eart > h --window 50 50 900 700 --sky > This is using one full core on my PC even when idle for a long time or window is reduced. Switch Threading model does not help. My CPU is a core at 2.8GHz, is this the expected behavior ? Thanks, Paul[/quote] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66165#66165 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org