Dear All,

I'm running the following example

>  
> C:\work\libs\openSceneGraph\OpenSceneGraph-3.4.0\build\bin>osgearth_viewer.exe
>  C:\work\libs\osgEarth\osgearth\tests\gdal_tiff.eart
> h --window 50 50 900 700 --sky
> 
 

This is using one full core on my PC even when idle for a long time or window 
is reduced. Switch Threading model does not help.

My CPU is a core at 2.8GHz, is this the expected behavior ? 

Thanks,

Paul[/quote]

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http://forum.openscenegraph.org/viewtopic.php?p=66165#66165





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