http://lunarg.com/vulkan-sdk/
Jeremy Moles and I would be interested in talking to others who are interested in working on an open source Vulkan scene graph, possibly using OSG as a helper toolkit (since OSG does so much that would take forever to port). Paul martz did somethign similar with his OGL3+ scenegraph, JAG, a few years ago and it worked pretty well. -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Legal/IP • Code Forensics • Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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