Hi,
I'm using osg::Operation to perform async tasks and osg::GraphicsOperations added via setRealizeOperation to perform on-realize per context tasks. What is the correct usage of osg::GraphicsOperations if I want it to be performed once per frame and context? Let's say at the end of the draw. My intention is to use the NVX_gpu_memory_info[1] to keep track of memory use and eviction, and since it needs a valid context to operate correctly I thought the graphicsOperation would be the way to go.

[1] https://www.opengl.org/discussion_boards/showthread.php/170429-NVX_gpu_memory_info

Cheers
Sebastian
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