Hi Community,
I've been fighting with cleaning of ref_ptrs when using osgShadow. It
crashes in deleting the pointer. This is odd but attached is very simple
example, osgviewer just with adding it to a shadowed scene with some
technique.
Any clue? Sample attached
Thanks a bunch as always !
Cheers,
Nick
void Referenced::signalObserversAndDelete(bool signalDelete, bool doDelete)
const
{
#if defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
ObserverSet* observerSet =
static_cast<ObserverSet*>(_observerSet.get());
#else
ObserverSet* observerSet = static_cast<ObserverSet*>(_observerSet);
#endif
if (observerSet && signalDelete)
{
observerSet->signalObjectDeleted(const_cast<Referenced*>(this));
}
if (doDelete)
{
if (_refCount!=0)
OSG_NOTICE<<"Warning Referenced::signalObserversAndDelete(,,)
doing delete with _refCount="<<_refCount<<std::endl;
if (getDeleteHandler()) deleteUsingDeleteHandler();
CRASHES HERE -----> else delete this;
}
}
--
trajce nikolov nick
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
*
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commercial and non commercial applications,
* as long as this copyright notice is maintained.
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#include <osgDB/ReadFile>
#include <osgUtil/Optimizer>
#include <osg/CoordinateSystemNode>
#include <osg/Switch>
#include <osg/Types>
#include <osgText/Text>
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator>
#include <osgGA/DriveManipulator>
#include <osgGA/KeySwitchMatrixManipulator>
#include <osgGA/StateSetManipulator>
#include <osgGA/AnimationPathManipulator>
#include <osgGA/TerrainManipulator>
#include <osgGA/SphericalManipulator>
#include <osgShadow/ShadowedScene>
#include <osgShadow/LightSpacePerspectiveShadowMap>
#include <osgShadow/StandardShadowMap>
#include <osgGA/Device>
#include <iostream>
int main(int argc, char** argv)
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("--image <filename>","Load an image and render it on a quad");
arguments.getApplicationUsage()->addCommandLineOption("--dem <filename>","Load an image/DEM and render it on a HeightField");
arguments.getApplicationUsage()->addCommandLineOption("--login <url> <username> <password>","Provide authentication information for http file access.");
arguments.getApplicationUsage()->addCommandLineOption("-p <filename>","Play specified camera path animation file, previously saved with 'z' key.");
arguments.getApplicationUsage()->addCommandLineOption("--speed <factor>","Speed factor for animation playing (1 == normal speed).");
arguments.getApplicationUsage()->addCommandLineOption("--device <device-name>","add named device to the viewer");
osg::ref_ptr<osgViewer::Viewer> viewer = new osgViewer::Viewer(arguments);
unsigned int helpType = 0;
if ((helpType = arguments.readHelpType()))
{
arguments.getApplicationUsage()->write(std::cout, helpType);
return 1;
}
// report any errors if they have occurred when parsing the program arguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
if (arguments.argc()<=1)
{
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
return 1;
}
std::string url, username, password;
while(arguments.read("--login",url, username, password))
{
if (!osgDB::Registry::instance()->getAuthenticationMap())
{
osgDB::Registry::instance()->setAuthenticationMap(new osgDB::AuthenticationMap);
osgDB::Registry::instance()->getAuthenticationMap()->addAuthenticationDetails(
url,
new osgDB::AuthenticationDetails(username, password)
);
}
}
std::string device;
while(arguments.read("--device", device))
{
osg::ref_ptr<osgGA::Device> dev = osgDB::readRefFile<osgGA::Device>(device);
if (dev.valid())
{
viewer->addDevice(dev);
}
}
// set up the camera manipulators.
{
osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator;
keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() );
keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() );
keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );
keyswitchManipulator->addMatrixManipulator( '5', "Orbit", new osgGA::OrbitManipulator() );
keyswitchManipulator->addMatrixManipulator( '6', "FirstPerson", new osgGA::FirstPersonManipulator() );
keyswitchManipulator->addMatrixManipulator( '7', "Spherical", new osgGA::SphericalManipulator() );
std::string pathfile;
double animationSpeed = 1.0;
while(arguments.read("--speed",animationSpeed) ) {}
char keyForAnimationPath = '8';
while (arguments.read("-p",pathfile))
{
osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile);
if (apm || !apm->valid())
{
apm->setTimeScale(animationSpeed);
unsigned int num = keyswitchManipulator->getNumMatrixManipulators();
keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
keyswitchManipulator->selectMatrixManipulator(num);
++keyForAnimationPath;
}
}
viewer->setCameraManipulator( keyswitchManipulator.get() );
}
// add the state manipulator
viewer->addEventHandler(new osgGA::StateSetManipulator(viewer->getCamera()->getOrCreateStateSet()));
// add the thread model handler
viewer->addEventHandler(new osgViewer::ThreadingHandler);
// add the window size toggle handler
viewer->addEventHandler(new osgViewer::WindowSizeHandler);
// add the stats handler
viewer->addEventHandler(new osgViewer::StatsHandler);
// add the help handler
viewer->addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage()));
// add the record camera path handler
viewer->addEventHandler(new osgViewer::RecordCameraPathHandler);
// add the LOD Scale handler
viewer->addEventHandler(new osgViewer::LODScaleHandler);
// add the screen capture handler
viewer->addEventHandler(new osgViewer::ScreenCaptureHandler);
// load the data
osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
if (!loadedModel)
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
return 1;
}
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occurred when parsing the program arguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
// optimize the scene graph, remove redundant nodes and state etc.
osgUtil::Optimizer optimizer;
optimizer.optimize(loadedModel);
osg::ref_ptr<osgShadow::ShadowedScene> shadowedScene = new osgShadow::ShadowedScene;
osg::ref_ptr<osgShadow::MinimalShadowMap> msm = new osgShadow::LightSpacePerspectiveShadowMapDB;
shadowedScene->setShadowTechnique(msm.get());
shadowedScene->addChild(loadedModel);
viewer->setSceneData(shadowedScene);
viewer->realize();
while (!viewer->done())
{
viewer->frame();
}
viewer = NULL;
return 0;
}
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org