Hi there, I got it to run now, so osgAudio (from mccdo GitHub repo) actually compiles nicely against OSG 3.4 as long as the examples are disabled in Cmake (0_BUILD_EXAMPLES_OSGAUDIO=OFF). The examples can be compiled by hand, however (at least the ones I tried). For my case, osgAudio was also missing some driver backend which was supposed to be linked into openal-soft. So, doing a
sudo apt-get install libalut-dev libopenal-dev libopenal1 libopenal-data libalut0 portaudio19-dev libpulse-dev libsndio-dev (on Ubuntu) and afterwards recompile openal-soft and osgAudio did the trick. Thanks for the help! Cheers, Michael ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66472#66472 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

