Hi there,

I got it to run now, so osgAudio (from mccdo GitHub repo) actually compiles 
nicely against OSG 3.4 as long as the examples are disabled in Cmake 
(0_BUILD_EXAMPLES_OSGAUDIO=OFF). The examples can be compiled by hand, however 
(at least the ones I tried).
For my case, osgAudio was also missing some driver backend which was supposed 
to be linked into openal-soft. So, doing a

sudo apt-get install libalut-dev libopenal-dev libopenal1 libopenal-data 
libalut0  portaudio19-dev libpulse-dev libsndio-dev

(on Ubuntu) and afterwards recompile openal-soft and osgAudio did the trick.


Thanks for the help!

Cheers,
Michael

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http://forum.openscenegraph.org/viewtopic.php?p=66472#66472





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