Hi. I'm working on an editor with OSG inside ( you can see it in action here: https://youtu.be/70Jny1xJxK8 ) Currently I only have perspective camera that I setup with the following call: setProjectionMatrixAsPerspective(30, winWidth / winHeight, 1, 1000) I want to have something like an isometric camera view in Blender. However, I'm having problems with setProjectionMatrixAsOrtho. I couldn't find any example for an FPS like isometric camera I want. I tried to simply swap setProjectionMatrixAsPerspective with AsOrtho, but proportions are wrong and rotation is even more weird.
Any info on how to display a scene with ortho projection and have something like FPS camera would be great.
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

