Hello, I am creating some gemoetry (point cloud data) and rendering it.
Later, I need to access the vertices in that point cloud, so I store the geometry pointer and later try to get the array data from the VBO as follows: osg::Vec3Array* m_vertices = dynamic_cast<osg::Vec3Array *>(m_geometry->getVertexArray()); However, this fails. How can I do this?
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