Hi Sebastian,
  In my case I am trying to simulate an illumination shell dropping from a 
height and lighting the scene below for a given duration so I don't have a 
model. Is it just a case of creating a node at the desired position and add a 
lightsource to it as per the osglightsource example? The shell is a ball of 
light. Can I specify the size of the light? And how do I make it self 
illuminating?

------------------------
Tony V

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=66827#66827





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