I verified that when the application starts the code falls into the following 
method (osgQt\GraphicsWindowQt.cpp),

void GLWidget::resizeEvent( QResizeEvent* event )

where it seems a resize event is insert into the event queue with proper width 
and height:

_gw->getEventQueue()->windowResize( x(), y(), scaled_width, scaled_height );

but a RESIZE event is not passed to the ResizeHandler. Can anybody see a good 
reason or a bug there?

Regards,
Gianni

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=66830#66830





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